![]() It's essential to know which records (game data) will be overwritten in order to properly organize mods outside of the Horizon plugins. A load order can't be generated by the push of a button. To date, there is no program that can think for the user. For insight about patching mods for Horizon see the patching Horizon guide. The modding Horizon article explains in detail how-to use other mods. In case mods have been patched for Horizon load order might vary (see below). Most mods should therefore be loaded before Horizon's plugins. Most type of mods need patching because Horizon is making fundamental changes to Vanilla Fo4. These numbers vary based on the total number of mods. A load order is indexed (mod index) based on a unique ID ( Form ID), the first two digits/letters (01, 02, 03. Load order determines the hierachy of game files (ESP, ESL, ESM). Odds are a patch was in the wrong order and screwing up keyword forms or something which will crash and just because it loaded before, doesn't mean it was working properly either. Setup the basics with Horizon, then test it, then add. In case players are inexperienced with modding and how specific mods affect and interact with the game its better to rely on mods that work with Horizon. However in many cases that is not ultimately needed. The game should be restarted as soon as new mods (including Horizon) have been installed. ![]() In any case, when playing Horizon for the first time it is not advisable to use other mods. ![]() Most Problems are caused because of incorrect Load Orders (LO). ![]()
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